Files
godot-interaction-system/Scenes/SimpleSocket.tscn
T

27 lines
1021 B
Plaintext

[gd_scene format=3 uid="uid://cvipcpeglasek"]
[ext_resource type="Script" uid="uid://xd03vepkva1l" path="res://Scripts/Socket.gd" id="1_5ldhx"]
[sub_resource type="BoxMesh" id="BoxMesh_1blfk"]
size = Vector3(1, 1, 0.2)
[sub_resource type="BoxShape3D" id="BoxShape3D_1blfk"]
size = Vector3(1, 1, 0.2)
[node name="SimpleSocket" type="Node3D" unique_id=1835661048 node_paths=PackedStringArray("snapPoint", "snapArea")]
script = ExtResource("1_5ldhx")
snapPoint = NodePath("Marker3D")
snapArea = NodePath("Area3D")
metadata/_custom_type_script = "uid://xd03vepkva1l"
[node name="MeshInstance3D" type="MeshInstance3D" parent="." unique_id=1351826322]
mesh = SubResource("BoxMesh_1blfk")
[node name="Area3D" type="Area3D" parent="." unique_id=792436256]
[node name="CollisionShape3D" type="CollisionShape3D" parent="Area3D" unique_id=1932740275]
shape = SubResource("BoxShape3D_1blfk")
[node name="Marker3D" type="Marker3D" parent="." unique_id=1726119799]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0.1)