Godot interaction system init
This commit is contained in:
@@ -0,0 +1,52 @@
|
||||
[gd_scene format=3 uid="uid://cyn6cmirqiiya"]
|
||||
|
||||
[ext_resource type="Script" uid="uid://d07hgc6eewoup" path="res://Scripts/SpatialAudioPlayer.gd" id="1_g20va"]
|
||||
|
||||
[node name="SpatialAudioPlayer" type="AudioStreamPlayer3D" unique_id=708850804]
|
||||
script = ExtResource("1_g20va")
|
||||
|
||||
[node name="RayCastDown" type="RayCast3D" parent="." unique_id=1303526792]
|
||||
target_position = Vector3(0, -100, 0)
|
||||
collision_mask = 16
|
||||
|
||||
[node name="RayCastLeft" type="RayCast3D" parent="." unique_id=1754784517]
|
||||
target_position = Vector3(100, 0, 0)
|
||||
collision_mask = 16
|
||||
|
||||
[node name="RayCastRight" type="RayCast3D" parent="." unique_id=1209057136]
|
||||
target_position = Vector3(-100, 0, 0)
|
||||
collision_mask = 16
|
||||
|
||||
[node name="RayCastForward" type="RayCast3D" parent="." unique_id=1455084224]
|
||||
target_position = Vector3(0, 0, 100)
|
||||
collision_mask = 16
|
||||
|
||||
[node name="RayCastForwardLeft" type="RayCast3D" parent="." unique_id=2054830461]
|
||||
transform = Transform3D(0.70710677, 0, 0.70710677, 0, 1, 0, -0.70710677, 0, 0.70710677, 0, 0, 0)
|
||||
target_position = Vector3(0, 0, 100)
|
||||
collision_mask = 16
|
||||
|
||||
[node name="RayCastForwardRight" type="RayCast3D" parent="." unique_id=885518827]
|
||||
transform = Transform3D(0.7071067, 0, -0.7071067, 0, 1, 0, 0.7071067, 0, 0.7071067, 0, 0, 0)
|
||||
target_position = Vector3(0, 0, 100)
|
||||
collision_mask = 16
|
||||
|
||||
[node name="RayCastBackwardRight" type="RayCast3D" parent="." unique_id=1491942105]
|
||||
transform = Transform3D(0.70710677, 0, 0.70710677, 0, 1, 0, -0.70710677, 0, 0.70710677, 0, 0, 0)
|
||||
target_position = Vector3(0, 0, -100)
|
||||
collision_mask = 16
|
||||
|
||||
[node name="RayCastBackwardLeft" type="RayCast3D" parent="." unique_id=1082500589]
|
||||
transform = Transform3D(0.70710677, 0, -0.70710677, 0, 1, 0, 0.70710677, 0, 0.70710677, 0, 0, 0)
|
||||
target_position = Vector3(0, 0, -100)
|
||||
collision_mask = 16
|
||||
|
||||
[node name="RayCastBackward" type="RayCast3D" parent="." unique_id=441456695]
|
||||
target_position = Vector3(0, 0, -100)
|
||||
collision_mask = 16
|
||||
|
||||
[node name="RayCastUp" type="RayCast3D" parent="." unique_id=956781195]
|
||||
target_position = Vector3(0, 100, 0)
|
||||
collision_mask = 16
|
||||
|
||||
[node name="RayCastPlayer" type="RayCast3D" parent="." unique_id=1933512558]
|
||||
Reference in New Issue
Block a user