Implemented a SliderInteractable and made a slideDoor scene and a wardrobe like scene with drawer. Also added some prototype textures.

This commit is contained in:
2026-10-05 18:33:57 +03:00
parent 2cc2d59be9
commit 7267569e6d
168 changed files with 3532 additions and 74 deletions
+6
View File
@@ -1,10 +1,15 @@
[gd_scene format=3 uid="uid://cjqsmugd22cdh"]
[ext_resource type="Script" uid="uid://b143brnl7gf4f" path="res://Scripts/Pickupable.gd" id="1_kaux8"]
[ext_resource type="Texture2D" uid="uid://b14x1ktdukdos" path="res://Textures/prototypeTextures/Orange/texture_10.png" id="2_hdhg0"]
[sub_resource type="BoxShape3D" id="BoxShape3D_1blfk"]
size = Vector3(2, 0.1, 1)
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_2f0we"]
albedo_texture = ExtResource("2_hdhg0")
uv1_triplanar = true
[sub_resource type="BoxMesh" id="BoxMesh_va8t4"]
size = Vector3(2, 0.1, 1)
@@ -21,4 +26,5 @@ collision_mask = 13
shape = SubResource("BoxShape3D_1blfk")
[node name="MeshInstance3D" type="MeshInstance3D" parent="RigidBody3D" unique_id=2082673006]
material_override = SubResource("StandardMaterial3D_2f0we")
mesh = SubResource("BoxMesh_va8t4")